This is an old revision of the document!
This object contains the settings that control various default behaviors of the library.
Settings should be manipulated at initialization time, and left alone during runtime. Changing settings at runtime can cause undefined behavior.
This setting turns immediate transformations on or off. If set to True, then all calls to (Transformable).set() (and this also .increase() and .decrease()) will be applied immediately. If set to False, then the game will have to explicitly call (Person).applyTransformations() at some point to make the changes happen (useful for games where transformations only occur while the player sleeps, based on the events of the day).