libtf:documentation:api:start
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libtf:documentation:api:start [2018/04/22 17:36] – lee | libtf:documentation:api:start [2018/09/24 17:16] (current) – removed lee |
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====== LibTF Javascript API ====== | |
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Currently, the LibTF Javascript API makes extensive use of ES6 class notation. As such, games that use the library will only run on non-ancient browsers. If you are still using IE9 or Mosaic or something, you really ought to upgrade. ;) Eventually I'll add something to the compile chain to output minified ES5 and use that for stable releases, but as of now that's the situation. | |
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The LibTF API is contained in the toplevel "LibTF" object, containing the following APIs and Classes: | |
* [[libtf:documentation:api:apparel:|LibTF.Apparel]] | |
* [[libtf:documentation:api:transformable:|LibTF.Transformable]] | |
* [[libtf:documentation:api:inventory|LibTF.Inventory]] | |
* [[libtf:documentation:api:persistence|LibTF.Persistence]] | |
* [[libtf:documentation:api:persistentobject|LibTF.PersistentObject]] | |
* [[libtf:documentation:api:person|LibTF.Person]] | |
* [[libtf:documentation:api:settings|LibTF.Settings]] | |
* [[libtf:documentation:api:storyformat|LibTF.StoryFormat]] | |
* [[libtf:documentation:api:util|LibTF.Util]] | |
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([[libtf:documentation:api:template|template blurb]]) | |
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libtf/documentation/api/start.1524443774.txt.gz · Last modified: 2018/04/22 17:36 by lee